Gazzard, A. (2016 – forthcoming). Reading Game Code: Computer Game production practices in 1980s Britain. DiGRA-FDG 2016. 1st -5th August 2016. University of Abertay.
Previous related work
Gazzard, A. (2016) Now the Chips Are Down: The BBC Micro. Massachusetts: MIT Press.
Gazzard, A. (2015) Remembering Repton: an alternative history of co-creativity in 1980s Britain. Kinephanos. Special issue: Cultural History of Video Games.
Gazzard, A. (2014) Re-program, re-play, rewind: computer game magazine listings in 1980s Britain. Archaeologies of Media and Film. 3rd – 5th September 2014. University of Bradford.
Gazzard, A. (2014) The Intertextual Arcade: Tracing Histories of Arcade Clones in 1980s Britain. Reconstruction 14(1). (available online at: http://reconstruction.eserver.org/Issues/141/Gazzard.shtml)
Gazzard, A. (2013) The Player and the Platform: exploring the (hi)stories of Elite. Game Studies 13(2). (available online at: http://gamestudies.org/1302/)